I love paradigm shift moments in fiction, where someone with a firm mindset - whether religious or nonreligious - encounters something that forcibly changes that mindset. I think it's wonderful in movies and TV, but underutilized in games.
Really, lots of roleplaying games, especially in the beginning, will have a world-turns-upside-down moment that initiates the adventure, and it really should be handled this way, as should any death-and-resurrection moment. Characters that go through something life-changing should have their lives changed, and should approach such life changes with the appropriate gravity and thoughtfulness (or, failing that, denial and alcoholism, which is considerably more fun to play).
On a completely unrelated note, I'd like to point out how everyone at the table seems to be assuming that conservative Hinduism necessarily prohibits pre- and extra-marital sex, and would prevent Raj and Mia from hooking up. (After all, what else is religion for?)
Of course, Hinduism isn't a single cohesive rulebook (any more than any other religion is). As one might expect from the culture that developed the Kama Sutra, its sexual ethics are a little more comprehensive (and more practical, and more realistic, and more pleasure-focused) than a single sterile "Thou Shalt Not".
...Although, as one also might expect from human nature (and from a culture that was aggressively colonized by Victorian-era England), this doesn't necessarily mean that Jamie's portrayal is in any way inaccurate...